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Electronic Games

Electronic Game Hire

Electronic game hire is usually about short turns, visible scores and keeping a queue moving. That is why this range is useful for conferences, exhibitions, office parties, Christmas events, school rewards and corporate family days.

The list above includes retro arcade machines, reaction games, racing simulators, air hockey, dance machines, prize wheels and other plug-in games. Some are staffed, some are set up and handed over, and some need more space or power than they look like they will need from a photograph. If the game is going into an exhibition stand, hotel function room or office, tell us the access, power, floor level and operating hours. Pricing depends on location, timings, duration, staffing and the mix of equipment. For corporate or venue bookings, ask for the insurance certificate and risk assessment with the quote. The range groups into five families: the arcade cabinets, the retro cocktail machine, the 80s retro pair, the Atari Pong table and the arcade games bundle; the reaction games, the Chaos strike-a-light, Lights Out, the mega wire and the buzz wire; the movement pieces, the dance machine and the racing simulators; the prize games, the cash grabber, the digital prize wheel, Under Pressure and The Vault; and the interactive walls and tables, the Interactive Play System, Pixel Play and the interactive play table. For an exhibition stand, the reaction games and the prize wheel pull footfall and run on a couple of sockets; for a party, the dance machine and the arcade cabinets do the evening; for a school reward day, the interactive walls keep a whole class busy in rotation. Everything is PAT-tested annually, most items go out staffed by our own crew, and the £10 million public liability certificate and PAT documentation go out on request for venue and procurement checks.

Why book Monster Event Hire?

  • Established 2002 - run by Joanne and David Morris from Havant.
  • £10 million Public Liability Insurance - certificate available on request, with additional licensed-premises cover.
  • Every inflatable PIPA-tagged and inspected annually - PIPA is the only inspection scheme recognised by the HSE.
  • In-house PIPA-certified inflatable inspector and RPII inspector - the safety knowledge is in the business, not borrowed once a year.
  • Every member of staff is enhanced-DBS registered, and staff are RPII operator/supervisor trained and first-aid trained.
  • BS EN 14960:2019 is the standard we work to for inflatable play equipment.
  • Anemometer wind-safety protocol issued with every inflatable hire - documented procedure with a 24mph cutoff.
  • Electrical equipment is annually PAT-tested by certified testers where applicable.
  • Our equipment is our own - no sub-hiring or agency middlemen.
  • Trusted by councils, charities, government research agencies and corporates, with named multi-year repeat clients.

Need an insurance certificate, risk assessment or method statement? They're available on request - just ask when you book.

Electronic Games Hire - common questions

How much power do electronic games need on a stand or stage?

Most cabinets take one standard 13amp socket each, so a row of four needs a sensible power strip arrangement rather than one overloaded board. Send us the floor plan and the socket positions and we will tell you what the room can actually run.

Do the electronic games come with an operator?

Most of them do: the dance machine, the racing simulators, the cash grabber and the interactive walls are staffed hires, run by our own team for the whole event. A few of the simpler table pieces can be set up and handed over if you would rather self-supervise.

Which electronic games work at a Christmas party?

The seasonal pieces are Whack an Elf, the Christmas mega wire, the Christmas photo booth and the rodeo reindeer and pudding, and the full seasonal list is on the Christmas party entertainment page.

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